Druid
2024 SRD
Hit Die: d8
Primary Ability: WIS
Saving Throws: INT, WIS
Armor Proficiencies: Light Armor, Medium Armor, Shields
Weapon Proficiencies: Clubs, Daggers, Darts, Javelins, Maces, Quarterstaffs, Scimitars, Sickles, Slings, Spears
Tool Proficiencies: Herbalism Kit
Skill Proficiencies: Choose 2 from Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, Survival
Multiclass Prerequisites: WIS 13
Starting Equipment
- (A) Leather Armor, Shield, Sickle, Druidic Focus (Quarterstaff), Explorer’s Pack, Herbalism Kit, and 9 GP
- (B) 50 GP
Or instead: 50 gp
Expendable Resources
- Wild Shape. 2, rising to 4, from level 2. Recharges: 1 per short rest.
Spell Slots per Spell Level
| Level | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | — | — | — | — | — | — | — | — |
| 2 | 3 | — | — | — | — | — | — | — | — |
| 3 | 4 | 2 | — | — | — | — | — | — | — |
| 4 | 4 | 3 | — | — | — | — | — | — | — |
| 5 | 4 | 3 | 2 | — | — | — | — | — | — |
| 6 | 4 | 3 | 3 | — | — | — | — | — | — |
| 7 | 4 | 3 | 3 | 1 | — | — | — | — | — |
| 8 | 4 | 3 | 3 | 2 | — | — | — | — | — |
| 9 | 4 | 3 | 3 | 3 | 1 | — | — | — | — |
| 10 | 4 | 3 | 3 | 3 | 2 | — | — | — | — |
| 11 | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — |
| 12 | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — |
| 13 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — |
| 14 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — |
| 15 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — |
| 16 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — |
| 17 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 1 |
| 18 | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 |
| 19 | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1 |
| 20 | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1 |
Features
- Lvl 1 Druidic. You know Druidic, the secret language of druids, and can use it to leave hidden messages.
- Lvl 1 Primal Order. Choose Magician (an extra cantrip and Intelligence-based checks tied to nature) or Warden (proficiency with martial weapons and medium armor).
- Lvl 1 Spellcasting. You can cast druid spells using Wisdom as your spellcasting ability.
- Lvl 1 Armor Restriction. Druids will not wear armor or use shields made of metal.
- Lvl 2 Wild Shape. As a bonus action, magically assume the shape of a beast you've seen before, limited by challenge rating and other restrictions that ease with level. Usable twice per short or long rest.
- Lvl 3 Druid Circle. Choose a circle of druids that grants features at 3rd level and higher.
- Lvl 18 Timeless Body. For every 10 years that pass, your body ages only 1 year.
- Lvl 20 Archdruid. You can use Wild Shape an unlimited number of times, and you can ignore verbal and somatic components of druid spells while shape-shifted.
Subclasses
Circle of the Land
6 features from level 3