Druid

2024 SRD

Hit Die: d8

Primary Ability: WIS

Saving Throws: INT, WIS

Armor Proficiencies: Light Armor, Medium Armor, Shields

Weapon Proficiencies: Clubs, Daggers, Darts, Javelins, Maces, Quarterstaffs, Scimitars, Sickles, Slings, Spears

Tool Proficiencies: Herbalism Kit

Skill Proficiencies: Choose 2 from Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, Survival

Multiclass Prerequisites: WIS 13

Starting Equipment

  • (A) Leather Armor, Shield, Sickle, Druidic Focus (Quarterstaff), Explorer’s Pack, Herbalism Kit, and 9 GP
  • (B) 50 GP

Or instead: 50 gp

Expendable Resources

  • Wild Shape. 2, rising to 4, from level 2. Recharges: 1 per short rest.

Spell Slots per Spell Level

Level1st2nd3rd4th5th6th7th8th9th
12
23
342
443
5432
6433
74331
84332
943331
1043332
11433321
12433321
134333211
144333211
1543332111
1643332111
17433321111
18433331111
19433332111
20433332211

Features

  • Lvl 1 Druidic. You know Druidic, the secret language of druids, and can use it to leave hidden messages.
  • Lvl 1 Primal Order. Choose Magician (an extra cantrip and Intelligence-based checks tied to nature) or Warden (proficiency with martial weapons and medium armor).
  • Lvl 1 Spellcasting. You can cast druid spells using Wisdom as your spellcasting ability.
  • Lvl 1 Armor Restriction. Druids will not wear armor or use shields made of metal.
  • Lvl 2 Wild Shape. As a bonus action, magically assume the shape of a beast you've seen before, limited by challenge rating and other restrictions that ease with level. Usable twice per short or long rest.
  • Lvl 3 Druid Circle. Choose a circle of druids that grants features at 3rd level and higher.
  • Lvl 18 Timeless Body. For every 10 years that pass, your body ages only 1 year.
  • Lvl 20 Archdruid. You can use Wild Shape an unlimited number of times, and you can ignore verbal and somatic components of druid spells while shape-shifted.

Subclasses

Circle of the Land

6 features from level 3