Assassin’s Blood
2014 SRD2014
2024 SRD2024
1 field differ · 3 identical
Description
Ingested
A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn’t poisoned.
Ingested Poison, 150 GP
A creature subjected to Assassin’s Blood makes a DC 10 Constitution saving throw. On a failed save, the creature takes 6 (1d12) Poison damage and has the Poisoned condition for 24 hours. On a successful save, the creature takes half as much damage only.
3 identical fields
Category
Poison
Poison
Kind
hazard
hazard
Name
Assassin’s Blood
Assassin’s Blood