Armor of Resistance

2014 SRD2014
2024 SRD2024

2 fields differ · 17 identical

Description

You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below. **d10 ** **Damage Type ** **d10 ** **Damage Type ** 1 Acid 6 Necrotic 2 Cold 7 Poison 3 Fire 8 Psychic 4 Force 9 Radiant 5 Lightning 10 Thunder

You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 Damage Type 1d10 Damage Type 1 Acid 6 Necrotic 2 Cold 7 Poison 3 Fire 8 Psychic 4 Force 9 Radiant 5 Lightning 10 Thunder Apparatus of the Crab Levers Lever Up Down 1 Legs extend, allowing the apparatus to walk and swim. Legs retract, reducing the apparatus’s Speed and Swim Speed to 0 and making it unable to benefit from bonuses to speed. 2 Forward window shutter opens. Forward window shutter closes. 3 Side window shutters open (two per side). Side window shutters close (two per side). 4 Two claws extend from the front side of the apparatus. The claws retract. 5 Each extended claw makes the following melee attack: +8 to hit, reach 5 ft. Hit: 7 (2d6) Bludgeoning damage. Each extended claw makes the following melee attack: +8 to hit, reach 5 ft. Hit: The target has the Grappled condition (escape DC 15). 6 The apparatus walks or swims forward provided its legs are extended. The apparatus walks or swims backward provided its legs are extended. 7 The apparatus turns 90 degrees counterclockwise provided its legs are extended. The apparatus turns 90 degrees clockwise provided its legs are extended. 8 Eyelike fixtures emit Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. The light turns off. 9 The apparatus sinks up to 20 feet if it’s in liquid. The apparatus rises up to 20 feet if it’s in liquid. 10 The rear hatch unseals and opens. The rear hatch closes and seals.

Properties
light, medium, or heavy
Any Light, Medium, or Heavy
17 identical fields
Armor Class
Base
Bonus
Dex Modifier
No
No
Max Dex Bonus
Shield
No
No
Attunement Requirement
Category
Armor
Armor
Charges
Contents
Cost
Unit
gp
gp
Value
4000
4000
Damage
Dice
Type
Equippable
Yes
Yes
Mastery
Name
Armor of Resistance
Armor of Resistance
Proficiency
Rarity
Rare
Rare
Requires Attunement
Yes
Yes
Speed
Unit
Value
Stealth Disadvantage
No
No
Strength Requirement
Weight
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