Arrow of Slaying

2014 SRD2014
2024 SRD2024
Matched by a known rename, not by a shared slug.

3 fields differ · 16 identical

Description

An arrow of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both *arrows of * dragon slaying and arrows of blue dragon slaying. If a creature belonging to the type, race, or group associated with an arrow of slaying takes damage from the arrow, the creature must make a DC 17 Constitution saving throw, taking an extra 6d10 piercing damage on a failed save, or half as much extra damage on a successful one. Once an arrow of slaying deals its extra damage to a creature, it becomes a nonmagical arrow. Other types of magic ammunition of this kind exist, such as bolts of slaying meant for a crossbow, though arrows are most common.

This magic ammunition is meant to slay creatures of a particular type, which the GM chooses or determines randomly by rolling on the table below. If a creature of that type takes damage from the ammunition, the creature makes a DC 17 Constitution saving throw, taking an extra 6d10 Force damage on a failed save or half as much extra damage on a successful one. After dealing its extra damage to a creature, the ammunition becomes nonmagical. 1d100 Creature Type 1d100 Creature Type 01–10 Aberrations 51–60 Fey 11–15 Beasts 61–70 Fiends 16–20 Celestials 71–75 Giants 21–25 Constructs 76–80 Monstrosities 26–35 Dragons 81–85 Oozes 36–45 Elementals 86–90 Plants 46–50 Humanoids 91–00 Undead

Name
Arrow of Slaying
Ammunition of Slaying
Properties
arrow
Any Ammunition
16 identical fields
Armor Class
Base
Bonus
Dex Modifier
No
No
Max Dex Bonus
Shield
No
No
Attunement Requirement
Category
Weapon
Weapon
Charges
Contents
Cost
Unit
gp
gp
Value
40000
40000
Damage
Dice
Type
Equippable
Yes
Yes
Mastery
Proficiency
Rarity
Very Rare
Very Rare
Requires Attunement
No
No
Speed
Unit
Value
Stealth Disadvantage
No
No
Strength Requirement
Weight
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