Horn of Valhalla

2014 SRD2014
2024 SRD2024

1 field differ · 18 identical

Description

You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker*.* They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can’t be used again until 7 days have passed. Four types of horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many berserkers answer its summons, as well as the requirement for its use. The GM chooses the horn’s type or determines it randomly. **d100 ** **Horn ** **Type ** **Berserkers ** **Summoned ** **Requirement ** 01–40 Silver 2d4 + 2 None 41–75 Brass 3d4 + 3 Proficiency with all simple weapons 76–90 Bronze 4d4 + 4 Proficiency with all medium armor 91–00 Iron 5d4 + 5 Proficiency with all martial weapons If you blow the horn without meeting its requirement, the summoned berserkers attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.

You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can’t be used again until 7 days have passed. Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many spirits it summons, as well as the requirement for its use. The GM chooses the horn’s type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the summoned spirits attack you. If you meet the requirement, they are Friendly to you and your allies and follow your commands. 1d100 Horn Type Spirits Requirement 01–40 Silver 2 None 41–75 Brass 3 Proficiency with all Simple weapons 76–90 Bronze 4 Training with all Medium armor 91–00 Iron 5 Proficiency with all Martial weapons

18 identical fields
Armor Class
Base
Bonus
Dex Modifier
No
No
Max Dex Bonus
Shield
No
No
Attunement Requirement
Category
Wondrous Item
Wondrous Item
Charges
Contents
Cost
Unit
gp
gp
Value
4000
4000
Damage
Dice
Type
Equippable
Yes
Yes
Mastery
Name
Horn of Valhalla
Horn of Valhalla
Proficiency
Properties
Rarity
Rare
Rare
Requires Attunement
No
No
Speed
Unit
Value
Stealth Disadvantage
No
No
Strength Requirement
Weight
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