Ring of the Ram

2014 SRD2014
2024 SRD2024

1 field differ · 18 identical

Description

This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram’s head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring’s charges as an action to try to break an object you can see within 60 feet of you that isn’t being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.

This ring has 3 charges and regains 1d3 expended charges daily at dawn. While wearing the ring, you can take a Magic action to expend 1 to 3 charges to make a ranged spell attack against one creature you can see within 60 feet of yourself. The ring produces a spectral ram’s head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 Force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring’s charges as a Magic action to try to break a nonmagical object you can see within 60 feet of yourself that isn’t being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.

18 identical fields
Armor Class
—
—
Base
—
—
Bonus
—
—
Dex Modifier
No
No
Max Dex Bonus
—
—
Shield
No
No
Attunement Requirement
—
—
Category
Ring
Ring
Charges
—
—
Contents
—
Cost
Unit
gp
gp
Value
4000
4000
Damage
Dice
—
—
Type
—
—
Equippable
Yes
Yes
Mastery
—
—
Name
Ring of the Ram
Ring of the Ram
Proficiency
—
—
Properties
—
—
Rarity
Rare
Rare
Requires Attunement
Yes
Yes
Speed
Unit
—
—
Value
—
—
Stealth Disadvantage
No
No
Strength Requirement
—
—
Weight
—
—
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