Rod of Rulership

2014 SRD2014
2024 SRD2024

1 field differ · 18 identical

Description

You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be charmed by you for 8 hours. While charmed in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be charmed in this way. The rod can’t be used again until the next dawn.

You can take a Magic action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of yourself. Each target must succeed on a DC 15 Wisdom saving throw or have the Charmed condition for 8 hours. While Charmed in this way, the creature regards you as its trusted leader. If harmed by you or your allies or commanded to do something contrary to its nature, a target ceases to be Charmed in this way. Once used, this property can’t be used again until the next dawn.

18 identical fields
Armor Class
Base
Bonus
Dex Modifier
No
No
Max Dex Bonus
Shield
No
No
Attunement Requirement
Category
Rod
Rod
Charges
Contents
Cost
Unit
gp
gp
Value
4000
4000
Damage
Dice
Type
Equippable
Yes
Yes
Mastery
Name
Rod of Rulership
Rod of Rulership
Proficiency
Properties
Rarity
Rare
Rare
Requires Attunement
Yes
Yes
Speed
Unit
Value
Stealth Disadvantage
No
No
Strength Requirement
Weight
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