Chimera

2014 SRD2014
2024 SRD2024

7 fields differ · 18 identical

Actions
Bite
Description

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.

Name
Bite
Bite
Clawadded
Clawsremoved
Fire Breath (Recharge 5–6)
Description

The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.

Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.

Name
Fire Breath (Recharge 5–6)
Fire Breath (Recharge 5–6)
Hornsremoved
Multiattack
Description

The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.

The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

Name
Multiattack
Multiattack
Ramadded
Alignment
chaotic evil
Chaotic Evil
Armor Class
14 (natural armor)
14
Initiative
Bonus
0
Passive
10
Languages
understands Draconic but can’t speak
Understands Draconic but can’t speak
Senses
darkvision 60 ft., passive Perception 18
Darkvision 60 ft.; Passive Perception 18
Speed
30 ft., fly 60 ft.
30 ft., Fly 60 ft.
18 identical fields
Ability Scores
Cha
10
10
Con
19
19
Dex
11
11
Int
3
3
Str
19
19
Wis
14
14
Challenge Rating
6
6
Condition Immunities
Damage Immunities
Damage Resistances
Damage Vulnerabilities
Description
Hit Dice
12d10 + 48
12d10 + 48
Hit Points
114
114
Legendary Actions
Legendary Actions Per Round
Name
Chimera
Chimera
Saving Throw Proficiencies
Size
Large
Large
Skills
Perception +8
Perception +8
Subtype
Traits
Type
Monstrosity
Monstrosity
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