Commoner
2014 SRD2014
2024 SRD2024
8 fields differ · 17 identical
Actions
Club
Description
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
Name
Club
Club
Alignment
any alignment
Neutral
Description
Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.
—
Initiative
Bonus
—
0
Passive
—
10
Languages
any one language (usually Common)
Common
Senses
passive Perception 10
Passive Perception 10
Subtype
any race
—
Traits
Trainingadded
—17 identical fields
Ability Scores
Cha
10
10
Con
10
10
Dex
10
10
Int
10
10
Str
10
10
Wis
10
10
Armor Class
10
10
Challenge Rating
0
0
Condition Immunities
—
—
Damage Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Hit Dice
1d8
1d8
Hit Points
4
4
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Commoner
Commoner
Saving Throw Proficiencies
—
—
Size
Medium
Medium
Skills
—
—
Speed
30 ft.
30 ft.
Type
Humanoid
Humanoid