Commoner

2014 SRD2014
2024 SRD2024

8 fields differ · 17 identical

Actions
Club
Description

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.

Name
Club
Club
Alignment
any alignment
Neutral
Description

Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.

—
Initiative
Bonus
—
0
Passive
—
10
Languages
any one language (usually Common)
Common
Senses
passive Perception 10
Passive Perception 10
Subtype
any race
—
Traits
Trainingadded
—
17 identical fields
Ability Scores
Cha
10
10
Con
10
10
Dex
10
10
Int
10
10
Str
10
10
Wis
10
10
Armor Class
10
10
Challenge Rating
0
0
Condition Immunities
—
—
Damage Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Hit Dice
1d8
1d8
Hit Points
4
4
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Commoner
Commoner
Saving Throw Proficiencies
—
—
Size
Medium
Medium
Skills
—
—
Speed
30 ft.
30 ft.
Type
Humanoid
Humanoid
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