Crocodile
2014 SRD2014
2024 SRD2024
11 fields differ · 14 identical
Actions
Bite
Description
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.
Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.
Name
Bite
Bite
Alignment
unaligned
Unaligned
Armor Class
12 (natural armor)
12
Hit Dice
3d10 + 3
2d10 + 2
Hit Points
19
13
Initiative
Bonus
—
0
Passive
—
10
Languages
—
None
Saving Throw Proficiencies
—
con
Senses
passive Perception 10
Passive Perception 10
Speed
20 ft., swim 30 ft.
20 ft., Swim 30 ft.
Traits
Hold Breath
Description
The crocodile can hold its breath for 15 minutes.
The crocodile can hold its breath for 1 hour.
Name
Hold Breath
Hold Breath
14 identical fields
Ability Scores
Cha
5
5
Con
13
13
Dex
10
10
Int
2
2
Str
15
15
Wis
10
10
Challenge Rating
1/2
1/2
Condition Immunities
—
—
Damage Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Description
—
—
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Crocodile
Crocodile
Size
Large
Large
Skills
Stealth +2
Stealth +2
Subtype
—
—
Type
Beast
Beast