Djinni

2014 SRD2014
2024 SRD2024

12 fields differ · 13 identical

Actions
Create Whirlwind
Description

A 5-foot-radius, 30-foot-tall cylinder of swirling air magically forms on a point the djinni can see within 120 feet of it. The whirlwind lasts as long as the djinni maintains concentration (as if concentrating on a spell). Any creature but the djinni that enters the whirlwind must succeed on a DC 18 Strength saving throw or be restrained by it. The djinni can move the whirlwind up to 60 feet as an action, and creatures restrained by the whirlwind move with it. The whirlwind ends if the djinni loses sight of it. A creature can use its action to free a creature restrained by the whirlwind, including itself, by succeeding on a DC 18 Strength check. If the check succeeds, the creature is no longer restrained and moves to the nearest space outside the whirlwind.

The djinni conjures a whirlwind at a point it can see within 120 feet. The whirlwind fills a 20-foot-radius, 60-foot-high Cylinder centered on that point. The whirlwind lasts until the djinni’s Concentration on it ends. The djinni can move the whirlwind up to 20 feet at the start of each of its turns. Whenever the whirlwind enters a creature’s space or a creature enters the whirlwind, that creature is subjected to the following effect. Strength Saving Throw: DC 17 (a creature makes this save only once per turn, and the djinni is unaffected). Failure: While in the whirlwind, the target has the Restrained condition and moves with the whirlwind. At the start of each of its turns, the Restrained target takes 21 (6d6) Thunder damage. At the end of each of its turns, the target repeats the save, ending the effect on itself on a success.

Name
Create Whirlwind
Create Whirlwind
Multiattack
Description

The djinni makes three scimitar attacks.

The djinni makes three attacks, using Storm Blade or Storm Bolt in any combination.

Name
Multiattack
Multiattack
Scimitarremoved
Spellcastingadded
Storm Bladeadded
Storm Boltadded
Alignment
chaotic good
Neutral
Armor Class
17 (natural armor)
17
Hit Dice
14d10 + 84
19d10 + 114
Hit Points
161
218
Initiative
Bonus
2
Passive
12
Languages
Auran
Primordial (Auran)
Saving Throw Proficiencies
dexwischa
dexwis
Senses
darkvision 120 ft., passive Perception 13
Darkvision 120 ft.; Passive Perception 13
Speed
30 ft., fly 90 ft.
30 ft., Fly 90 ft. (hover)
Subtype
Genie
Traits
Elemental Demiseremoved
Elemental Restorationadded
Innate Spellcastingremoved
Magic Resistanceadded
Wishesadded
13 identical fields
Ability Scores
Cha
20
20
Con
22
22
Dex
15
15
Int
15
15
Str
21
21
Wis
16
16
Challenge Rating
11
11
Condition Immunities
Damage Immunities
LightningThunder
LightningThunder
Damage Resistances
Damage Vulnerabilities
Description
Legendary Actions
Legendary Actions Per Round
Name
Djinni
Djinni
Size
Large
Large
Skills
Type
Elemental
Elemental
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