Elephant
2014 SRD2014
2024 SRD2024
7 fields differ · 18 identical
Actions
Gore
Description
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.
Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage. If the target is a Huge or smaller creature and the elephant moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Name
Gore
Gore
Multiattackadded
—Stompremoved
—Trampleadded
—Alignment
unaligned
Unaligned
Armor Class
12 (natural armor)
12
Initiative
Bonus
—
-1
Passive
—
9
Languages
—
None
Senses
passive Perception 10
Passive Perception 10
Traits
Trampling Chargeremoved
—18 identical fields
Ability Scores
Cha
6
6
Con
17
17
Dex
9
9
Int
3
3
Str
22
22
Wis
11
11
Challenge Rating
4
4
Condition Immunities
—
—
Damage Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Description
—
—
Hit Dice
8d12 + 24
8d12 + 24
Hit Points
76
76
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Elephant
Elephant
Saving Throw Proficiencies
—
—
Size
Huge
Huge
Skills
—
—
Speed
40 ft.
40 ft.
Subtype
—
—
Type
Beast
Beast