Elephant

2014 SRD2014
2024 SRD2024

7 fields differ · 18 identical

Actions
Gore
Description

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.

Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage. If the target is a Huge or smaller creature and the elephant moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Name
Gore
Gore
Multiattackadded
—
Stompremoved
—
Trampleadded
—
Alignment
unaligned
Unaligned
Armor Class
12 (natural armor)
12
Initiative
Bonus
—
-1
Passive
—
9
Languages
—
None
Senses
passive Perception 10
Passive Perception 10
Traits
Trampling Chargeremoved
—
18 identical fields
Ability Scores
Cha
6
6
Con
17
17
Dex
9
9
Int
3
3
Str
22
22
Wis
11
11
Challenge Rating
4
4
Condition Immunities
—
—
Damage Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Description
—
—
Hit Dice
8d12 + 24
8d12 + 24
Hit Points
76
76
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Elephant
Elephant
Saving Throw Proficiencies
—
—
Size
Huge
Huge
Skills
—
—
Speed
40 ft.
40 ft.
Subtype
—
—
Type
Beast
Beast
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