Fire Elemental
8 fields differ · 17 identical
The elemental makes two touch attacks.
The elemental makes two Burn attacks.
The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature’s space and stop there. The first time it enters a creature’s space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.
The elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature’s space and stop there. The first time it enters a creature’s space on a turn, that creature takes 5 (1d10) Fire damage.
The elemental sheds bright light in a 30- foot radius and dim light in an additional 30 feet.
The elemental sheds Bright Light in a 30- foot radius and Dim Light for an additional 30 feet.
For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
The elemental takes 3 (1d6) Cold damage for every 5 feet the elemental moves in water or for every gallon of water splashed on it.