Giant Crab

2014 SRD2014
2024 SRD2024

9 fields differ · 16 identical

Ability Scores
Cha
3
3
Con
11
11
Dex
15
13
Int
1
1
Str
13
13
Wis
9
9
Actions
Claw
Description

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.

Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.

Name
Claw
Claw
Alignment
unaligned
Unaligned
Armor Class
15 (natural armor)
15
Initiative
Bonus
1
Passive
11
Languages
None
Senses
blindsight 30 ft., passive Perception 9
Blindsight 30 ft.; Passive Perception 9
Skills
Stealth +4
Stealth +3
Speed
30 ft., swim 30 ft.
30 ft., Swim 30 ft.
16 identical fields
Challenge Rating
1/8
1/8
Condition Immunities
Damage Immunities
Damage Resistances
Damage Vulnerabilities
Description
Hit Dice
3d8
3d8
Hit Points
13
13
Legendary Actions
Legendary Actions Per Round
Name
Giant Crab
Giant Crab
Saving Throw Proficiencies
Size
Medium
Medium
Subtype
Traits
Amphibious
Description

The crab can breathe air and water.

The crab can breathe air and water.

Name
Amphibious
Amphibious
Type
Beast
Beast
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