Giant Octopus
2014 SRD2014
2024 SRD2024
10 fields differ · 15 identical
Ability Scores
Cha
4
4
Con
13
13
Dex
13
13
Int
4
5
Str
17
17
Wis
10
10
Actions
Ink Cloud (1/Day)added
—Ink Cloud (Recharges after a Short or Long Rest)removed
—Tentacles
Description
Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can’t use its tentacles on another target.
Melee Attack Roll: +5, reach 10 ft. Hit: 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from all eight tentacles. While Grappled, the target has the Restrained condition.
Name
Tentacles
Tentacles
Alignment
unaligned
Unaligned
Hit Dice
8d10 + 8
7d10 + 7
Hit Points
52
45
Initiative
Bonus
—
1
Passive
—
11
Languages
—
None
Senses
darkvision 60 ft., passive Perception 14
Darkvision 60 ft.; Passive Perception 14
Speed
10 ft., swim 60 ft.
10 ft., Swim 60 ft.
Traits
Hold Breathremoved
—Underwater Camouflageremoved
—Water Breathing
Description
The octopus can breathe only underwater.
The octopus can breathe only underwater. It can hold its breath for 1 hour outside water.
Name
Water Breathing
Water Breathing
15 identical fields
Armor Class
11
11
Challenge Rating
1
1
Condition Immunities
—
—
Damage Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Description
—
—
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Giant Octopus
Giant Octopus
Saving Throw Proficiencies
—
—
Size
Large
Large
Skills
Perception +4Stealth +5
Perception +4Stealth +5
Subtype
—
—
Type
Beast
Beast