Giant Scorpion

2014 SRD2014
2024 SRD2024

7 fields differ · 18 identical

Ability Scores
Cha
3
3
Con
15
15
Dex
13
13
Int
1
1
Str
15
16
Wis
9
9
Actions
Claw
Description

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.

Name
Claw
Claw
Multiattack
Description

The scorpion makes three attacks: two with its claws and one with its sting.

The scorpion makes two Claw attacks and one Sting attack.

Name
Multiattack
Multiattack
Sting
Description

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 11 (2d10) Poison damage.

Name
Sting
Sting
Alignment
unaligned
Unaligned
Armor Class
15 (natural armor)
15
Initiative
Bonus
1
Passive
11
Languages
None
Senses
blindsight 60 ft., passive Perception 9
Blindsight 60 ft.; Passive Perception 9
18 identical fields
Challenge Rating
3
3
Condition Immunities
Damage Immunities
Damage Resistances
Damage Vulnerabilities
Description
Hit Dice
7d10 + 14
7d10 + 14
Hit Points
52
52
Legendary Actions
Legendary Actions Per Round
Name
Giant Scorpion
Giant Scorpion
Saving Throw Proficiencies
Size
Large
Large
Skills
Speed
40 ft.
40 ft.
Subtype
Traits
Type
Beast
Beast
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