Giant Scorpion

2014 SRD2014
2024 SRD2024

7 fields differ · 18 identical

Ability Scores
Cha
3
3
Con
15
15
Dex
13
13
Int
1
1
Str
15
16
Wis
9
9
Actions
Claw
Description

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.

Name
Claw
Claw
Multiattack
Description

The scorpion makes three attacks: two with its claws and one with its sting.

The scorpion makes two Claw attacks and one Sting attack.

Name
Multiattack
Multiattack
Sting
Description

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 11 (2d10) Poison damage.

Name
Sting
Sting
Alignment
unaligned
Unaligned
Armor Class
15 (natural armor)
15
Initiative
Bonus
—
1
Passive
—
11
Languages
—
None
Senses
blindsight 60 ft., passive Perception 9
Blindsight 60 ft.; Passive Perception 9
18 identical fields
Challenge Rating
3
3
Condition Immunities
—
—
Damage Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Description
—
—
Hit Dice
7d10 + 14
7d10 + 14
Hit Points
52
52
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Giant Scorpion
Giant Scorpion
Saving Throw Proficiencies
—
—
Size
Large
Large
Skills
—
—
Speed
40 ft.
40 ft.
Subtype
—
—
Traits
—
Type
Beast
Beast
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