Giant Wasp

2014 SRD2014
2024 SRD2024

10 fields differ · 15 identical

Actions
Sting
Description

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 5 (2d4) Poison damage.

Name
Sting
Sting
Alignment
unaligned
Unaligned
Armor Class
12
13
Hit Dice
3d8
5d8
Hit Points
13
22
Initiative
Bonus
2
Passive
12
Languages
None
Senses
passive Perception 10
Passive Perception 10
Speed
10 ft., fly 50 ft.
10 ft., Fly 50 ft.
Traits
Flybyadded
15 identical fields
Ability Scores
Cha
3
3
Con
10
10
Dex
14
14
Int
1
1
Str
10
10
Wis
10
10
Challenge Rating
1/2
1/2
Condition Immunities
Damage Immunities
Damage Resistances
Damage Vulnerabilities
Description
Legendary Actions
Legendary Actions Per Round
Name
Giant Wasp
Giant Wasp
Saving Throw Proficiencies
Size
Medium
Medium
Skills
Subtype
Type
Beast
Beast
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