Giant Wasp
2014 SRD2014
2024 SRD2024
10 fields differ · 15 identical
Actions
Sting
Description
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 5 (2d4) Poison damage.
Name
Sting
Sting
Alignment
unaligned
Unaligned
Armor Class
12
13
Hit Dice
3d8
5d8
Hit Points
13
22
Initiative
Bonus
—
2
Passive
—
12
Languages
—
None
Senses
passive Perception 10
Passive Perception 10
Speed
10 ft., fly 50 ft.
10 ft., Fly 50 ft.
Traits
Flybyadded
—15 identical fields
Ability Scores
Cha
3
3
Con
10
10
Dex
14
14
Int
1
1
Str
10
10
Wis
10
10
Challenge Rating
1/2
1/2
Condition Immunities
—
—
Damage Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Description
—
—
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Giant Wasp
Giant Wasp
Saving Throw Proficiencies
—
—
Size
Medium
Medium
Skills
—
—
Subtype
—
—
Type
Beast
Beast