Harpy

2014 SRD2014
2024 SRD2024

5 fields differ · 20 identical

Actions
Clawadded
Clawsremoved
Clubremoved
Luring Song
Description

The harpy sings a magical melody. Every humanoid and giant within 300 feet of the harpy that can hear the song must succeed on a DC 11 Wisdom saving throw or be charmed until the song ends. The harpy must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated. While charmed by the harpy, a target is incapacitated and ignores the songs of other harpies. If the charmed target is more than 5 feet away from the harpy, the target must move on its turn toward the harpy by the most direct route, trying to get within 5 feet. It doesn’t avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, the target can repeat the saving throw. A charmed target can also repeat the saving throw at the end of each of its turns. If the saving throw is successful, the effect ends on it. A target that successfully saves is immune to this harpy’s song for the next 24 hours.

The harpy sings a magical melody, which lasts until the harpy’s Concentration ends on it. Wisdom Saving Throw: DC 11, each Humanoid and Giant in a 300-foot Emanation originating from the harpy when the song starts. Failure: The target has the Charmed condition until the song ends and repeats the save at the end of each of its turns. While Charmed, the target has the Incapacitated condition and ignores the Luring Song of other harpies. If the target is more than 5 feet from the harpy, the target moves on its turn toward the harpy by the most direct route, trying to get within 5 feet of the harpy. It doesn’t avoid Opportunity Attacks; however, before moving into damaging terrain (such as lava or a pit) and whenever it takes damage from a source other than the harpy, the target repeats the save. Success: The target is immune to this harpy’s Luring Song for 24 hours.

Name
Luring Song
Luring Song
Multiattackremoved
Alignment
chaotic evil
Chaotic Evil
Initiative
Bonus
1
Passive
11
Senses
passive Perception 10
Passive Perception 10
Speed
20 ft., fly 40 ft.
20 ft., Fly 40 ft.
20 identical fields
Ability Scores
Cha
13
13
Con
12
12
Dex
13
13
Int
7
7
Str
12
12
Wis
10
10
Armor Class
11
11
Challenge Rating
1
1
Condition Immunities
Damage Immunities
Damage Resistances
Damage Vulnerabilities
Description
Hit Dice
7d8 + 7
7d8 + 7
Hit Points
38
38
Languages
Common
Common
Legendary Actions
Legendary Actions Per Round
Name
Harpy
Harpy
Saving Throw Proficiencies
Size
Medium
Medium
Skills
Subtype
Traits
Type
Monstrosity
Monstrosity
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