Hell Hound

2014 SRD2014
2024 SRD2024

9 fields differ · 16 identical

Actions
Bite
Description

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.

Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Name
Bite
Bite
Fire Breath (Recharge 5–6)
Description

The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.

Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

Name
Fire Breath (Recharge 5–6)
Fire Breath (Recharge 5–6)
Multiattackadded
Alignment
lawful evil
Lawful Evil
Armor Class
15 (natural armor)
15
Hit Dice
7d8 + 14
9d8 + 18
Hit Points
45
58
Initiative
Bonus
1
Passive
11
Languages
understands Infernal but can’t speak it
Understands Infernal but can’t speak
Senses
darkvision 60 ft., passive Perception 15
Darkvision 60 ft.; Passive Perception 15
Traits
Keen Hearing and Smellremoved
Pack Tactics
Description

The hound has advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Name
Pack Tactics
Pack Tactics
16 identical fields
Ability Scores
Cha
6
6
Con
14
14
Dex
12
12
Int
6
6
Str
17
17
Wis
13
13
Challenge Rating
3
3
Condition Immunities
Damage Immunities
Fire
Fire
Damage Resistances
Damage Vulnerabilities
Description
Legendary Actions
Legendary Actions Per Round
Name
Hell Hound
Hell Hound
Saving Throw Proficiencies
Size
Medium
Medium
Skills
Perception +5
Perception +5
Speed
50 ft.
50 ft.
Subtype
Type
Fiend
Fiend
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