Ice Mephit

2014 SRD2014
2024 SRD2024

9 fields differ · 16 identical

Actions
Clawadded
—
Clawsremoved
—
Fog Cloud (1/Day)added
—
Frost Breath (Recharge 6)
Description

The mephit exhales a 15- foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.

Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 7 (3d4) Cold damage. Success: Half damage.

Name
Frost Breath (Recharge 6)
Frost Breath (Recharge 6)
Alignment
neutral evil
Neutral Evil
Condition Immunities
poisoned
exhaustionpoisoned
Damage Vulnerabilities
BludgeoningFire
Fire
Initiative
Bonus
—
1
Passive
—
11
Languages
Aquan, Auran
Primordial (Aquan, Auran)
Senses
darkvision 60 ft., passive Perception 12
Darkvision 60 ft.; Passive Perception 12
Speed
30 ft., fly 30 ft.
30 ft., Fly 30 ft.
Traits
Death Burst
Description

When the mephit dies, it explodes in a burst of jagged ice. Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one.

The mephit explodes when it dies. Constitution Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Cold damage. Success: Half damage.

Name
Death Burst
Death Burst
False Appearanceremoved
—
Innate Spellcasting (1/Day)removed
—
16 identical fields
Ability Scores
Cha
12
12
Con
10
10
Dex
13
13
Int
9
9
Str
7
7
Wis
11
11
Armor Class
11
11
Challenge Rating
1/2
1/2
Damage Immunities
ColdPoison
ColdPoison
Damage Resistances
—
—
Description
—
—
Hit Dice
6d6
6d6
Hit Points
21
21
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Ice Mephit
Ice Mephit
Saving Throw Proficiencies
—
—
Size
Small
Small
Skills
Perception +2Stealth +3
Perception +2Stealth +3
Subtype
—
—
Type
Elemental
Elemental
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