Knight

2014 SRD2014
2024 SRD2024

9 fields differ · 16 identical

Actions
Greatsword
Description

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage plus 4 (1d8) Radiant damage.

Name
Greatsword
Greatsword
Heavy Crossbow
Description

Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Ranged Attack Roll: +2, range 100/400 ft. Hit: 11 (2d10) Piercing damage plus 4 (1d8) Radiant damage.

Name
Heavy Crossbow
Heavy Crossbow
Leadership (Recharges after a Short or Long Rest)removed
—
Multiattack
Description

The knight makes two melee attacks.

The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.

Name
Multiattack
Multiattack
Parry
Description

The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.

Trigger: The knight is hit by a melee attack roll while holding a weapon. Response: The knight adds 2 to its AC against that attack, possibly causing it to miss.

Name
Parry
Parry
Alignment
any alignment
Neutral
Armor Class
18 (plate)
18
Condition Immunities
—
frightened
Initiative
Bonus
—
0
Passive
—
10
Languages
any one language (usually Common)
Common plus one other language
Senses
passive Perception 10
Passive Perception 10
Subtype
any race
—
Traits
Braveremoved
—
16 identical fields
Ability Scores
Cha
15
15
Con
14
14
Dex
11
11
Int
11
11
Str
16
16
Wis
11
11
Challenge Rating
3
3
Damage Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Description
—
—
Hit Dice
8d8 + 16
8d8 + 16
Hit Points
52
52
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Knight
Knight
Saving Throw Proficiencies
conwis
conwis
Size
Medium
Medium
Skills
—
—
Speed
30 ft.
30 ft.
Type
Humanoid
Humanoid
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