Magmin

2014 SRD2014
2024 SRD2024

10 fields differ · 15 identical

Actions
Ignited Illuminationadded
—
Touch
Description

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its turns.

Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Fire damage. If the target is a creature or a flammable object that isn’t being worn or carried, it starts burning.

Name
Touch
Touch
Alignment
chaotic neutral
Chaotic Neutral
Armor Class
14 (natural armor)
14
Damage Resistances
BludgeoningPiercingSlashing
—
Hit Dice
2d6 + 2
3d6 + 3
Hit Points
9
13
Initiative
Bonus
—
2
Passive
—
12
Languages
Ignan
Primordial (Ignan)
Senses
darkvision 60 ft., passive Perception 10
Darkvision 60 ft.; Passive Perception 10
Traits
Death Burst
Description

When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren’t being worn or carried in that area are ignited.

The magmin explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the magmin. Failure: 7 (2d6) Fire damage. Success: Half damage.

Name
Death Burst
Death Burst
Ignited Illuminationremoved
—
15 identical fields
Ability Scores
Cha
10
10
Con
12
12
Dex
15
15
Int
8
8
Str
7
7
Wis
11
11
Challenge Rating
1/2
1/2
Condition Immunities
—
—
Damage Immunities
Fire
Fire
Damage Vulnerabilities
—
—
Description
—
—
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Magmin
Magmin
Saving Throw Proficiencies
—
—
Size
Small
Small
Skills
—
—
Speed
30 ft.
30 ft.
Subtype
—
—
Type
Elemental
Elemental
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