Minotaur Skeleton
2014 SRD2014
2024 SRD2024
9 fields differ · 16 identical
Actions
Gore
Description
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.
Name
Gore
Gore
Greataxeremoved
—Slamadded
—Alignment
lawful evil
Lawful Evil
Armor Class
12 (natural armor)
12
Hit Dice
9d10 + 18
6d10 + 12
Hit Points
67
45
Initiative
Bonus
—
0
Passive
—
10
Languages
understands Abyssal but can’t speak
Understands Abyssal but can’t speak
Senses
darkvision 60 ft., passive Perception 9
Darkvision 60 ft.; Passive Perception 9
Traits
Chargeremoved
—16 identical fields
Ability Scores
Cha
5
5
Con
15
15
Dex
11
11
Int
6
6
Str
18
18
Wis
8
8
Challenge Rating
2
2
Condition Immunities
exhaustionpoisoned
exhaustionpoisoned
Damage Immunities
Poison
Poison
Damage Resistances
—
—
Damage Vulnerabilities
Bludgeoning
Bludgeoning
Description
—
—
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Minotaur Skeleton
Minotaur Skeleton
Saving Throw Proficiencies
—
—
Size
Large
Large
Skills
—
—
Speed
40 ft.
40 ft.
Subtype
—
—
Type
Undead
Undead