Minotaur Skeleton

2014 SRD2014
2024 SRD2024

9 fields differ · 16 identical

Actions
Gore
Description

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.

Name
Gore
Gore
Greataxeremoved
Slamadded
Alignment
lawful evil
Lawful Evil
Armor Class
12 (natural armor)
12
Hit Dice
9d10 + 18
6d10 + 12
Hit Points
67
45
Initiative
Bonus
0
Passive
10
Languages
understands Abyssal but can’t speak
Understands Abyssal but can’t speak
Senses
darkvision 60 ft., passive Perception 9
Darkvision 60 ft.; Passive Perception 9
Traits
Chargeremoved
16 identical fields
Ability Scores
Cha
5
5
Con
15
15
Dex
11
11
Int
6
6
Str
18
18
Wis
8
8
Challenge Rating
2
2
Condition Immunities
exhaustionpoisoned
exhaustionpoisoned
Damage Immunities
Poison
Poison
Damage Resistances
Damage Vulnerabilities
Bludgeoning
Bludgeoning
Description
Legendary Actions
Legendary Actions Per Round
Name
Minotaur Skeleton
Minotaur Skeleton
Saving Throw Proficiencies
Size
Large
Large
Skills
Speed
40 ft.
40 ft.
Subtype
Type
Undead
Undead
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