Mummy

2014 SRD2014
2024 SRD2024

8 fields differ · 17 identical

Ability Scores
Cha
12
12
Con
15
15
Dex
8
8
Int
6
6
Str
16
16
Wis
10
12
Actions
Dreadful Glare
Description

The mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the mummy’s next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.

Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy’s next turn. Success: The target is immune to this mummy’s Dreadful Glare for 24 hours.

Name
Dreadful Glare
Dreadful Glare
Multiattack
Description

The mummy can use its Dreadful Glare and makes one attack with its rotting fist.

The mummy makes two Rotting Fist attacks and uses Dreadful Glare.

Name
Multiattack
Multiattack
Rotting Fist
Description

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. The cursed target can’t regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target’s hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.

Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can’t regain Hit Points, its Hit Point maximum doesn’t return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.

Name
Rotting Fist
Rotting Fist
Alignment
lawful evil
Lawful Evil
Armor Class
11 (natural armor)
11
Damage Resistances
BludgeoningPiercingSlashing
Initiative
Bonus
-1
Passive
9
Languages
the languages it knew in life
Common plus two other languages
Senses
darkvision 60 ft., passive Perception 10
Darkvision 60 ft.; Passive Perception 11
17 identical fields
Challenge Rating
3
3
Condition Immunities
charmedexhaustionfrightenedparalyzedpoisoned
charmedexhaustionfrightenedparalyzedpoisoned
Damage Immunities
NecroticPoison
NecroticPoison
Damage Vulnerabilities
Fire
Fire
Description
Hit Dice
9d8 + 18
9d8 + 18
Hit Points
58
58
Legendary Actions
Legendary Actions Per Round
Name
Mummy
Mummy
Saving Throw Proficiencies
wis
wis
Size
Medium
Medium
Skills
Speed
20 ft.
20 ft.
Subtype
Traits
Type
Undead
Undead
Back to Monsters