Nightmare

2014 SRD2014
2024 SRD2024

9 fields differ · 16 identical

Actions
Ethereal Stride
Description

The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.

The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.

Name
Ethereal Stride
Ethereal Stride
Hooves
Description

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.

Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.

Name
Hooves
Hooves
Alignment
neutral evil
Neutral Evil
Armor Class
13 (natural armor)
13
Description

Monsters (O)

Initiative
Bonus
2
Passive
12
Languages
understands Abyssal, Common, and Infernal but can’t speak
Understands Abyssal, Common, and Infernal but can’t speak
Senses
passive Perception 11
Passive Perception 11
Speed
60 ft., fly 90 ft.
60 ft., Fly 90 ft. (hover)
Traits
Confer Fire Resistance
Description

The nightmare can grant resistance to fire damage to anyone riding it.

The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.

Name
Confer Fire Resistance
Confer Fire Resistance
Illumination
Description

The nightmare sheds bright light in a 10- foot radius and dim light for an additional 10 feet.

The nightmare sheds Bright Light in a 10- foot radius and Dim Light for an additional 10 feet.

Name
Illumination
Illumination
16 identical fields
Ability Scores
Cha
15
15
Con
16
16
Dex
15
15
Int
10
10
Str
18
18
Wis
13
13
Challenge Rating
3
3
Condition Immunities
Damage Immunities
Fire
Fire
Damage Resistances
Damage Vulnerabilities
Hit Dice
8d10 + 24
8d10 + 24
Hit Points
68
68
Legendary Actions
Legendary Actions Per Round
Name
Nightmare
Nightmare
Saving Throw Proficiencies
Size
Large
Large
Skills
Subtype
Type
Fiend
Fiend
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