Quasit

2014 SRD2014
2024 SRD2024

9 fields differ · 16 identical

Actions
Claws (Bite in Beast Form)removed
Invisibility
Description

The quasit magically turns invisible until it attacks or uses Scare, or until its concentration ends (as if concentrating on a spell). Any equipment the quasit wears or carries is invisible with it.

The quasit casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

Name
Invisibility
Invisibility
Rendadded
Scare (1/Day)
Description

One creature of the quasit’s choice within 20 feet of it must succeed on a DC 10 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, with disadvantage if the quasit is within line of sight, ending the effect on itself on a success.

Wisdom Saving Throw: DC 10, one creature within 20 feet. Failure: The target has the Frightened condition. At the end of each of its turns, the target repeats the save, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Name
Scare (1/Day)
Scare (1/Day)
Shape-Shiftadded
Alignment
shapechanger), chaotic evil
Chaotic Evil
Damage Resistances
BludgeoningColdFireLightningPiercingSlashing
ColdFireLightning
Hit Dice
3d4
10d4
Hit Points
7
25
Initiative
Bonus
3
Passive
13
Senses
darkvision 120 ft., passive Perception 10
Darkvision 120 ft.; Passive Perception 10
Subtype
Demon
Traits
Magic Resistance
Description

The quasit has advantage on saving throws against spells and other magical effects.

The quasit has Advantage on saving throws against spells and other magical effects.

Name
Magic Resistance
Magic Resistance
Shapechangerremoved
16 identical fields
Ability Scores
Cha
10
10
Con
10
10
Dex
17
17
Int
7
7
Str
5
5
Wis
10
10
Armor Class
13
13
Challenge Rating
1
1
Condition Immunities
poisoned
poisoned
Damage Immunities
Poison
Poison
Damage Vulnerabilities
Description
Languages
Abyssal, Common
Abyssal, Common
Legendary Actions
Legendary Actions Per Round
Name
Quasit
Quasit
Saving Throw Proficiencies
Size
Tiny
Tiny
Skills
Stealth +5
Stealth +5
Speed
40 ft.
40 ft.
Type
Fiend
Fiend
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