Roc
10 fields differ · 15 identical
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.
Melee Attack Roll: +13, reach 10 ft. Hit: 28 (3d12 + 9) Piercing damage.
The roc makes two attacks: one with its beak and one with its talons.
The roc makes two Beak attacks. It can replace one attack with a Talons attack.
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can’t use its talons on another target.
Melee Attack Roll: +13, reach 5 ft. Hit: 23 (4d6 + 9) Slashing damage. If the target is a Huge or smaller creature, it has the Grappled condition (escape DC 19) from both talons, and it has the Restrained condition until the grapple ends.