Scorpion
2014 SRD2014
2024 SRD2024
6 fields differ · 19 identical
Actions
Sting
Description
Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.
Melee Attack Roll: +2, reach 5 ft. Hit: 1 Piercing damage plus 3 (1d6) Poison damage.
Name
Sting
Sting
Alignment
unaligned
Unaligned
Armor Class
11 (natural armor)
11
Initiative
Bonus
—
0
Passive
—
10
Languages
—
None
Senses
blindsight 10 ft., passive Perception 9
Blindsight 10 ft.; Passive Perception 9
19 identical fields
Ability Scores
Cha
2
2
Con
8
8
Dex
11
11
Int
1
1
Str
2
2
Wis
8
8
Challenge Rating
0
0
Condition Immunities
—
—
Damage Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Description
—
—
Hit Dice
1d4 - 1
1d4 - 1
Hit Points
1
1
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Scorpion
Scorpion
Saving Throw Proficiencies
—
—
Size
Tiny
Tiny
Skills
—
—
Speed
10 ft.
10 ft.
Subtype
—
—
Traits
—
Type
Beast
Beast