Shield Guardian

2014 SRD2014
2024 SRD2024

8 fields differ · 17 identical

Actions
Fist
Description

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 7 (2d6) Force damage.

Name
Fist
Fist
Multiattack
Description

The guardian makes two fist attacks.

The guardian makes two Fist attacks.

Name
Multiattack
Multiattack
Protectionadded
Shieldremoved
Alignment
unaligned
Unaligned
Armor Class
17 (natural armor)
17
Condition Immunities
charmedexhaustionfrightenedparalyzedpoisoned
charmedexhaustionfrightenedparalyzedpetrifiedpoisoned
Initiative
Bonus
-1
Passive
9
Languages
understands commands given in any language but can’t speak
Understands commands given in any language but can’t speak
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 10
Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 10
Traits
Bound
Description

The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the amulet’s wearer can telepathically call the guardian to travel to it, and the guardian knows the distance and direction to the amulet. If the guardian is within 60 feet of the amulet’s wearer, half of any damage the wearer takes (rounded up) is transferred to the guardian.

The guardian is magically bound to an amulet. While the guardian and its amulet are on the same plane of existence, the amulet’s wearer can telepathically call the guardian to travel to it, and the guardian knows the distance and direction to the amulet. If the guardian is within 60 feet of the amulet’s wearer, half of any damage the wearer takes (round up) is transferred to the guardian.

Name
Bound
Bound
Regeneration
Description

The shield guardian regains 10 hit points at the start of its turn if it has at least 1 hit point.

The guardian regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Name
Regeneration
Regeneration
Spell Storingadded
17 identical fields
Ability Scores
Cha
3
3
Con
18
18
Dex
8
8
Int
7
7
Str
18
18
Wis
10
10
Challenge Rating
7
7
Damage Immunities
Poison
Poison
Damage Resistances
Damage Vulnerabilities
Description
Hit Dice
15d10 + 60
15d10 + 60
Hit Points
142
142
Legendary Actions
Legendary Actions Per Round
Name
Shield Guardian
Shield Guardian
Saving Throw Proficiencies
Size
Large
Large
Skills
Speed
30 ft.
30 ft.
Subtype
Type
Construct
Construct
Back to Monsters