Spy
2014 SRD2014
2024 SRD2024
9 fields differ · 16 identical
Actions
Cunning Actionadded
—Hand Crossbow
Description
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. A spy is trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers.
Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Name
Hand Crossbow
Hand Crossbow
Multiattackremoved
—Shortsword
Description
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Name
Shortsword
Shortsword
Alignment
any alignment
Neutral
Initiative
Bonus
—
4
Passive
—
14
Languages
any two languages
Common plus one other language
Senses
passive Perception 16
Passive Perception 16
Skills
Deception +5Insight +4Investigation +5Perception +6Persuasion +5Sleight of Hand +4Stealth +4
Deception +5Insight +4Investigation +5Perception +6Sleight of Hand +4Stealth +6
Speed
30 ft.
30 ft., Climb 30 ft.
Subtype
any race
—
Traits
Cunning Actionremoved
—Sneak Attack (1/Turn)removed
—16 identical fields
Ability Scores
Cha
16
16
Con
10
10
Dex
15
15
Int
12
12
Str
10
10
Wis
14
14
Armor Class
12
12
Challenge Rating
1
1
Condition Immunities
—
—
Damage Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Description
—
—
Hit Dice
6d8
6d8
Hit Points
27
27
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Spy
Spy
Saving Throw Proficiencies
—
—
Size
Medium
Medium
Type
Humanoid
Humanoid