Spy

2014 SRD2014
2024 SRD2024

9 fields differ · 16 identical

Actions
Cunning Actionadded
Hand Crossbow
Description

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. A spy is trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers.

Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.

Name
Hand Crossbow
Hand Crossbow
Multiattackremoved
Shortsword
Description

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.

Name
Shortsword
Shortsword
Alignment
any alignment
Neutral
Initiative
Bonus
4
Passive
14
Languages
any two languages
Common plus one other language
Senses
passive Perception 16
Passive Perception 16
Skills
Deception +5Insight +4Investigation +5Perception +6Persuasion +5Sleight of Hand +4Stealth +4
Deception +5Insight +4Investigation +5Perception +6Sleight of Hand +4Stealth +6
Speed
30 ft.
30 ft., Climb 30 ft.
Subtype
any race
Traits
Cunning Actionremoved
Sneak Attack (1/Turn)removed
16 identical fields
Ability Scores
Cha
16
16
Con
10
10
Dex
15
15
Int
12
12
Str
10
10
Wis
14
14
Armor Class
12
12
Challenge Rating
1
1
Condition Immunities
Damage Immunities
Damage Resistances
Damage Vulnerabilities
Description
Hit Dice
6d8
6d8
Hit Points
27
27
Legendary Actions
Legendary Actions Per Round
Name
Spy
Spy
Saving Throw Proficiencies
Size
Medium
Medium
Type
Humanoid
Humanoid
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