Werewolf
2014 SRD2014
2024 SRD2024
15 fields differ · 10 identical
Ability Scores
Cha
10
10
Con
14
14
Dex
13
14
Int
10
10
Str
15
16
Wis
11
11
Actions
Bite (Wolf or Hybrid Form Only)
Description
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.
Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Werewolf under the GM’s control and has 10 Hit Points. Success: The target is immune to this werewolf’s curse for 24 hours.
Name
Bite (Wolf or Hybrid Form Only)
Bite (Wolf or Hybrid Form Only)
Claws (Hybrid Form Only)removed
—Longbow (Humanoid or Hybrid Form Only)added
—Multiattackadded
—Multiattack (Humanoid or Hybrid Form Only)removed
—Scratchadded
—Shape-Shiftadded
—Spear (Humanoid Form Only)removed
—Alignment
shapechanger), chaotic
Chaotic Evil
Armor Class
11 in humanoid form, 12 (natural armor) in wolf or hybrid form
15
Damage Immunities
BludgeoningPiercingSlashing
—
Description
Monsters (M)
—
Hit Dice
9d8 + 18
11d8 + 22
Hit Points
58
71
Initiative
Bonus
—
4
Passive
—
14
Senses
passive Perception 14
Darkvision 60 ft.; Passive Perception 14
Skills
Perception +4Stealth +3
Perception +4Stealth +4
Speed
30 ft. (40 ft. in wolf form)
30 ft., 40 ft. (wolf form only)
Subtype
—
Lycanthrope
Traits
Keen Hearing and Smellremoved
—Pack Tacticsadded
—Shapechangerremoved
—Type
Humanoid
Monstrosity
10 identical fields
Challenge Rating
3
3
Condition Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Languages
Common (can’t speak in wolf form)
Common (can’t speak in wolf form)
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Werewolf
Werewolf
Saving Throw Proficiencies
—
—
Size
Medium
Medium