Will-o’-Wisp

2014 SRD2014
2024 SRD2024

11 fields differ · 14 identical

Actions
Consume Lifeadded
—
Invisibilityremoved
—
Shock
Description

Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.

Melee Attack Roll: +4, reach 5 ft. Hit: 11 (2d8 + 2) Lightning damage.

Name
Shock
Shock
Vanishadded
—
Alignment
chaotic evil
Chaotic Evil
Condition Immunities
exhaustiongrappledparalyzedpoisonedpronerestrainedunconscious
exhaustiongrappledparalyzedpetrifiedpoisonedpronerestrainedunconscious
Damage Resistances
AcidBludgeoningColdFireNecroticPiercingSlashingThunder
AcidBludgeoningColdFireNecroticPiercingSlashing
Hit Dice
9d4
11d4
Hit Points
22
27
Initiative
Bonus
—
9
Passive
—
19
Languages
the languages it knew in life
Common plus one other language
Senses
darkvision 120 ft., passive Perception 12
Darkvision 120 ft.; Passive Perception 12
Speed
0 ft., fly 50 ft. (hover)
5 ft., Fly 50 ft. (hover)
Traits
Consume Liferemoved
—
Ephemeral
Description

The will-o’-wisp can’t wear or carry anything.

The wisp can’t wear or carry anything.

Name
Ephemeral
Ephemeral
Illuminationadded
—
Incorporeal Movement
Description

The will-o’-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

The wisp can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Name
Incorporeal Movement
Incorporeal Movement
Variable Illuminationremoved
—
14 identical fields
Ability Scores
Cha
11
11
Con
10
10
Dex
28
28
Int
13
13
Str
1
1
Wis
14
14
Armor Class
19
19
Challenge Rating
2
2
Damage Immunities
LightningPoison
LightningPoison
Damage Vulnerabilities
—
—
Description
—
—
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Will-o’-Wisp
Will-o’-Wisp
Saving Throw Proficiencies
—
—
Size
Tiny
Tiny
Skills
—
—
Subtype
—
—
Type
Undead
Undead
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