Will-o’-Wisp
2014 SRD2014
2024 SRD2024
11 fields differ · 14 identical
Actions
Consume Lifeadded
—Invisibilityremoved
—Shock
Description
Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.
Melee Attack Roll: +4, reach 5 ft. Hit: 11 (2d8 + 2) Lightning damage.
Name
Shock
Shock
Vanishadded
—Alignment
chaotic evil
Chaotic Evil
Condition Immunities
exhaustiongrappledparalyzedpoisonedpronerestrainedunconscious
exhaustiongrappledparalyzedpetrifiedpoisonedpronerestrainedunconscious
Damage Resistances
AcidBludgeoningColdFireNecroticPiercingSlashingThunder
AcidBludgeoningColdFireNecroticPiercingSlashing
Hit Dice
9d4
11d4
Hit Points
22
27
Initiative
Bonus
—
9
Passive
—
19
Languages
the languages it knew in life
Common plus one other language
Senses
darkvision 120 ft., passive Perception 12
Darkvision 120 ft.; Passive Perception 12
Speed
0 ft., fly 50 ft. (hover)
5 ft., Fly 50 ft. (hover)
Traits
Consume Liferemoved
—Ephemeral
Description
The will-o’-wisp can’t wear or carry anything.
The wisp can’t wear or carry anything.
Name
Ephemeral
Ephemeral
Illuminationadded
—Incorporeal Movement
Description
The will-o’-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
The wisp can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Name
Incorporeal Movement
Incorporeal Movement
Variable Illuminationremoved
—14 identical fields
Ability Scores
Cha
11
11
Con
10
10
Dex
28
28
Int
13
13
Str
1
1
Wis
14
14
Armor Class
19
19
Challenge Rating
2
2
Damage Immunities
LightningPoison
LightningPoison
Damage Vulnerabilities
—
—
Description
—
—
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Will-o’-Wisp
Will-o’-Wisp
Saving Throw Proficiencies
—
—
Size
Tiny
Tiny
Skills
—
—
Subtype
—
—
Type
Undead
Undead