Wolf

2014 SRD2014
2024 SRD2024

9 fields differ · 16 identical

Ability Scores
Cha
6
6
Con
12
12
Dex
15
15
Int
3
3
Str
12
14
Wis
12
12
Actions
Bite
Description

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.

Name
Bite
Bite
Alignment
unaligned
Unaligned
Armor Class
13 (natural armor)
12
Initiative
Bonus
2
Passive
12
Languages
None
Senses
passive Perception 13
Darkvision 60 ft.; Passive Perception 15
Skills
Perception +3Stealth +4
Perception +5Stealth +4
Traits
Keen Hearing and Smellremoved
Pack Tactics
Description

The wolf has advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Name
Pack Tactics
Pack Tactics
16 identical fields
Challenge Rating
1/4
1/4
Condition Immunities
Damage Immunities
Damage Resistances
Damage Vulnerabilities
Description
Hit Dice
2d8 + 2
2d8 + 2
Hit Points
11
11
Legendary Actions
Legendary Actions Per Round
Name
Wolf
Wolf
Saving Throw Proficiencies
Size
Medium
Medium
Speed
40 ft.
40 ft.
Subtype
Type
Beast
Beast
Back to Monsters