Wolf
2014 SRD2014
2024 SRD2024
9 fields differ · 16 identical
Ability Scores
Cha
6
6
Con
12
12
Dex
15
15
Int
3
3
Str
12
14
Wis
12
12
Actions
Bite
Description
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.
Name
Bite
Bite
Alignment
unaligned
Unaligned
Armor Class
13 (natural armor)
12
Initiative
Bonus
—
2
Passive
—
12
Languages
—
None
Senses
passive Perception 13
Darkvision 60 ft.; Passive Perception 15
Skills
Perception +3Stealth +4
Perception +5Stealth +4
Traits
Keen Hearing and Smellremoved
—Pack Tactics
Description
The wolf has advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Name
Pack Tactics
Pack Tactics
16 identical fields
Challenge Rating
1/4
1/4
Condition Immunities
—
—
Damage Immunities
—
—
Damage Resistances
—
—
Damage Vulnerabilities
—
—
Description
—
—
Hit Dice
2d8 + 2
2d8 + 2
Hit Points
11
11
Legendary Actions
—
Legendary Actions Per Round
—
—
Name
Wolf
Wolf
Saving Throw Proficiencies
—
—
Size
Medium
Medium
Speed
40 ft.
40 ft.
Subtype
—
—
Type
Beast
Beast