Find Traps

2014 SRD2014
2024 SRD2024

2 fields differ · 10 identical

Casting Time
1 action
Action
Description

You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the alarm spell, a glyph of warding, or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole. This spell merely reveals that a trap is present. You don’t learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense.

You sense any trap within range that is within line of sight. A trap, for the purpose of this spell, includes any object or mechanism that was created to cause damage or other danger. Thus, the spell would sense the Alarm or Glyph of Warding spell or a mechanical pit trap, but it wouldn’t reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole. This spell reveals that a trap is present but not its location. You do learn the general nature of the danger posed by a trap you sense.

10 identical fields
Classes
ClericDruidRanger
ClericDruidRanger
Components
Material
No
No
Material Description
Somatic
Yes
Yes
Verbal
Yes
Yes
Concentration
No
No
Duration
Instantaneous
Instantaneous
Higher Levels
Level
2
2
Name
Find Traps
Find Traps
Range
120 feet
120 feet
Ritual
No
No
School
Divination
Divination
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