Gust of Wind

2014 SRD2014
2024 SRD2024

4 fields differ · 8 identical

Casting Time
1 action
Action
Classes
DruidSorcererWizard
DruidRangerSorcererWizard
Description

A line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the spell’s duration. Each creature that starts its turn in the line must succeed on a Strength saving throw or be pushed 15 feet away from you in a direction following the line. Any creature in the line must spend 2 feet of movement for every 1 foot it moves when moving closer to you. The gust disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them. As a bonus action on each of your turns before the spell ends, you can change the direction in which the line blasts from you.

A Line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the duration. Each creature in the Line must succeed on a Strength saving throw or be pushed 15 feet away from you in a direction following the Line. A creature that ends its turn in the Line must make the same save. Any creature in the Line must spend 2 feet of movement for every 1 foot it moves when moving closer to you. The gust disperses gas or vapor, and it extinguishes candles and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them. As a Bonus Action on your later turns, you can change the direction in which the Line blasts from you.

Range
Self (60-foot line)
Self
8 identical fields
Components
Material
Yes
Yes
Material Description
a legume seed
a legume seed
Somatic
Yes
Yes
Verbal
Yes
Yes
Concentration
Yes
Yes
Duration
Concentration, up to 1 minute
Concentration, up to 1 minute
Higher Levels
Level
2
2
Name
Gust of Wind
Gust of Wind
Ritual
No
No
School
Evocation
Evocation
Back to Spells