Plant Growth

2014 SRD2014
2024 SRD2024

2 fields differ · 10 identical

Casting Time
1 action or 8 hours
Action (Overgrowth) or 8 hours (Enrichment)
Description

This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits. If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. A creature moving through the area must spend 4 feet of movement for every 1 foot it moves. You can exclude one or more areas of any size within the spell’s area from being affected. If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.

This spell channels vitality into plants. The casting time you use determines whether the spell has the Overgrowth or the Enrichment effect below. Overgrowth. Choose a point within range. All normal plants in a 100-foot-radius Sphere centered on that point become thick and overgrown. A creature moving through that area must spend 4 feet of movement for every 1 foot it moves. You can exclude one or more areas of any size within the spell’s area from being affected. **Enrichment.**All plants in a half-mile radius centered on a point within range become enriched for 365 days. The plants yield twice the normal amount of food when harvested. They can benefit from only one Plant Growth per year.

10 identical fields
Classes
BardDruidRanger
BardDruidRanger
Components
Material
No
No
Material Description
Somatic
Yes
Yes
Verbal
Yes
Yes
Concentration
No
No
Duration
Instantaneous
Instantaneous
Higher Levels
Level
3
3
Name
Plant Growth
Plant Growth
Range
150 feet
150 feet
Ritual
No
No
School
Transmutation
Transmutation
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