Spike Growth

2014 SRD2014
2024 SRD2024

3 fields differ · 9 identical

Casting Time
1 action
Action
Components
Material
Yes
Yes
Material Description
seven sharp thorns or seven small twigs, each sharpened to a point
seven thorns
Somatic
Yes
Yes
Verbal
Yes
Yes
Description

The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels. The transformation of the ground is camouflaged to look natural. Any creature that can’t see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.

The ground in a 20-foot-radius Sphere centered on a point within range sprouts hard spikes and thorns. The area becomes Difficult Terrain for the duration. When a creature moves into or within the area, it takes 2d4 Piercing damage for every 5 feet it travels. The transformation of the ground is camouflaged to look natural. Any creature that can’t see the area when the spell is cast must take a Search action and succeed on a Wisdom (Perception or Survival) check against your spell save DC to recognize the terrain as hazardous before entering it.

9 identical fields
Classes
DruidRanger
DruidRanger
Concentration
Yes
Yes
Duration
Concentration, up to 10 minutes
Concentration, up to 10 minutes
Higher Levels
Level
2
2
Name
Spike Growth
Spike Growth
Range
150 feet
150 feet
Ritual
No
No
School
Transmutation
Transmutation
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