Oath of Devotion
2 fields differ · 5 identical
You and friendly creatures within 10 feet can't be charmed while you are conscious.
You and friendly creatures within 10 feet can't be charmed while you are conscious.
As an action, imbue one weapon you're holding with positive energy, adding your Charisma modifier to attack rolls with it and causing it to emit light.
As a bonus action, imbue one weapon you're holding with positive energy, adding your Charisma modifier to attack rolls with it and causing it to emit light.
As an action, force fiends and undead within 30 feet to make a Wisdom saving throw or be turned.
As an action, force fiends and undead within 30 feet to make a Wisdom saving throw or be turned.
As an action, emanate an aura of sunlight that deals radiant damage to hostile creatures that start their turn in it, and grants you and nearby allies advantage on saving throws against spells cast by fiends or undead.
As a bonus action, emanate an aura of sunlight that deals radiant damage to hostile creatures that start their turn in it, and grants you and nearby allies advantage on saving throws against spells cast by fiends or undead.
You and friendly creatures within 10 feet are treated as under the effect of a protection from evil and good spell at all times.
You and friendly creatures within 10 feet are treated as under the effect of a protection from evil and good spell at all times.