Equipment

464 results

A coat and leggings of leather covered with overlapping pieces of metal, much like the scales of a fish.

CategoryMedium ArmorCost50 gpWeight45 lb.AC14 + Dex modifier (max 2)
2024 SRD

This beetle-shaped medallion provides three benefits while it is on your person. **Defense.** You gain a +1 bonus to Armor Class. **Preservation.** The scarab has 12 charges. If you fail a saving throw against a Necromancy spell or a harmful effect originating from an Undead, you can take a Reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended. **Spell Resistance.** You have Advantage on saving throws against spells.

CategoryWondrous ItemCost200000 gp
2024 SRD

A backpack, a book of lore, a bottle of ink, an ink pen, a lamp, 10 flasks of oil, 10 sheets of parchment and a tinderbox.

CategoryEquipment PackCost40 gpWeight22 lb.
2024 SRD

A curved, light blade made for fast slashing strokes.

CategoryMartial Melee WeaponCost25 gpWeight3 lb.Damage1d6 slashingPropertiesFinesse, Light
2024 SRD

You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon. In addition, you can make one attack with it as a Bonus Action on each of your turns.

CategoryWeaponCost40000 gpPropertiesScimitar
2024 SRD

*Sending Stones* come in pairs, with each stone carved to match the other so the pairing is easily recognized. While you touch one stone, you can cast *Sending* from it. The target is the bearer of the other stone. If no creature bears the other stone, you know that fact as soon as you use the stone, and you don’t cast the spell. Once *Sending* is cast using either stone, the stones can’t be used again until the next dawn. If one of the stones in a pair is destroyed, the other one becomes nonmagical.

CategoryWondrous ItemCost400 gp
2024 SRD

While holding this Shield, you have Advantage on Initiative rolls and Wisdom (Perception) checks. The Shield is emblazoned with a symbol of an eye.

CategoryArmorCost400 gpPropertiesShield
2024 SRD

A musical instrument. Proficiency lets you add your proficiency bonus to checks made to play it.

CategoryToolCost2 gpWeight1 lb.
2024 SRD

A shield is made from wood or metal and is carried in one hand.

CategoryShieldCost10 gpWeight6 lb.AC+2
2024 SRD

While holding this Shield, you have Resistance to damage from attacks made with Ranged weapons. **Curse.** This Shield is cursed. Attuning to it curses you until you are targeted by a *Remove Curse* spell or similar magic. Removing the Shield fails to end the curse on you. Whenever an attack with a Ranged weapon targets a creature within 10 feet of you, the curse causes you to become the target instead.

CategoryArmorCost4000 gpPropertiesShield
2024 SRD

While holding this Shield, you have a +2 bonus to Armor Class. This bonus is in addition to the Shield’s normal bonus to AC. The Shield has the following additional properties that you can use while holding it. **Forceful Bash***.** When you take the Attack action, you can make one of the attack rolls using the Shield against a target within 5 feet of yourself. Apply your Proficiency Bonus and Strength modifier to the attack roll. On a hit, the Shield deals Force damage to the target equal to 2d6 + 2 plus your Strength modifier, and if the target is a creature, you can push it up to 10 feet directly away from yourself. If the creature is your size or smaller, you can also knock it down, giving it the Prone condition. **Protective Field.** As a Reaction, when you or an ally you can see within 5 feet of you is targeted by an attack or makes a saving throw against an area of effect, you can use the Shield to create an immobile 5-foot Emanation originating from you. When the Emanation appears, any creatures or objects not fully contained within it are pushed into the nearest unoccupied spaces outside it. The attack or area of effect that triggered the Reaction has no effect on creatures and objects inside the Emanation, which lasts as long as you maintain Concentration, up to 1 minute. Nothing can pass into or out of the Emanation. A creature or object inside the Emanation can’t be damaged by attacks or effects originating from outside, nor can a creature inside the Emanation damage anything outside it. Once this property is used, it can’t be used again until the next dawn.

CategoryArmorCost40000 gpPropertiesShield
2024 SRD

While holding this Shield, you have a bonus to Armor Class determined by the Shield’s rarity, in addition to the Shield’s normal bonus to AC.

CategoryArmorCost400 gpPropertiesShield
2024 SRD

A compact bow, quick to draw and easy to use.

CategorySimple Ranged WeaponCost25 gpWeight2 lb.Damage1d6 piercingPropertiesAmmunition (Range 80/320; Arrow), Two-Handed
2024 SRD

A short stabbing blade, quick in close quarters.

CategoryMartial Melee WeaponCost10 gpWeight2 lb.Damage1d6 piercingPropertiesFinesse, Light
2024 SRD

A short-handled digging spade.

CategoryAdventuring GearCost2 gpWeight5 lb.
2024 SRD

A curved harvesting blade pressed into service as a weapon.

CategorySimple Melee WeaponCost1 gpWeight2 lb.Damage1d4 slashingPropertiesLight
2024 SRD

A shrill whistle carrying further than a shout.

CategoryAdventuring GearCost5 cp
2024 SRD

A runnered sled for hauling cargo over snow and ice.

CategoryVehicle (Land)Cost20 gpWeight300 lb.
2024 SRD

A leather cradle and cord that hurls a bullet at speed.

CategorySimple Ranged WeaponCost1 spDamage1d4 bludgeoningPropertiesAmmunition (Range 30/120; Bullet)
2024 SRD

While you wear these light shoes, you can move up, down, and across vertical surfaces and along ceilings, while leaving your hands free. You have a Climb Speed equal to your Speed. However, the slippers don’t allow you to move this way on a slippery surface, such as one covered by ice or oil.

CategoryWondrous ItemCost400 gp
2024 SRD