Centaur Trooper
2024 SRD
Large Fey, Neutral Good
Armor Class: 16
Hit Points: 45 (6d10 + 12)
Speed: 50 ft.
STR
18
DEX
14
CON
14
INT
9
WIS
13
CHA
11
Skills: Athletics +6, Perception +3
Senses: Passive Perception 13
Languages: Elvish, Sylvan
Challenge: 2
Actions
- Multiattack. The centaur makes two attacks, using Pike or Longbow in any combination.
- Pike. Melee Attack Roll: +6, reach 10 ft. Hit: 9 (1d10 + 4) Piercing damage.
- Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.
- Trampling Charge (Recharge 5–6). The centaur moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur enters is targeted once by the following effect. Strength Saving Throw: DC 14. Failure: 7 (1d6 + 4) Bludgeoning damage, and the target has the Prone condition.