Cultist Fanatic

2024 SRD

Medium Humanoid, Neutral

Armor Class: 13

Hit Points: 44 (8d8 + 8)

Speed: 30 ft.

STR
11
DEX
14
CON
12
INT
10
WIS
14
CHA
13

Saving Throws: WIS

Skills: Deception +3, Persuasion +3, Religion +2

Senses: Passive Perception 12

Languages: Common

Challenge: 2

Actions

  • Pact Blade. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Slashing damage plus 7 (2d6) Necrotic damage.
  • Spellcasting. The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks): At Will: Light, Thaumaturgy 2/Day: Command 1/Day: Hold Person
  • Spiritual Weapon (2/Day). The cultist casts the Spiritual Weapon spell, using the same spellcasting ability as Spellcasting.