Death Dog
2024 SRD
Medium Monstrosity, Neutral Evil
Armor Class: 12
Hit Points: 39 (6d8 + 12)
Speed: 40 ft.
STR
15
DEX
14
CON
14
INT
3
WIS
13
CHA
6
Skills: Perception +5, Stealth +4
Condition Immunities: blinded, charmed, deafened, frightened, stunned, unconscious
Senses: Darkvision 120 ft.; Passive Perception 15
Languages: None
Challenge: 1
Actions
- Multiattack. The death dog makes two Bite attacks.
- Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure: The target has the Poisoned condition. While Poisoned, the target’s Hit Point max- imum doesn’t return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target’s Hit Point maximum decreases by 5 (1d10).