Ghast

2024 SRD

Medium Undead, Chaotic Evil

Armor Class: 13

Hit Points: 36 (8d8)

Speed: 30 ft.

STR
16
DEX
17
CON
10
INT
11
WIS
10
CHA
8

Saving Throws: WIS

Damage Resistances:Necrotic
Damage Immunities:Poison

Condition Immunities: charmed, exhaustion, poisoned

Senses: Darkvision 60 ft.; Passive Perception 10

Languages: Common

Challenge: 2

Traits

  • Stench. Constitution Saving Throw: DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast’s Stench for 24 hours.

Actions

  • Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage.
  • Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.