Ghast
2024 SRD
Medium Undead, Chaotic Evil
Armor Class: 13
Hit Points: 36 (8d8)
Speed: 30 ft.
STR
16
DEX
17
CON
10
INT
11
WIS
10
CHA
8
Saving Throws: WIS
Damage Resistances:Necrotic
Damage Immunities:Poison
Condition Immunities: charmed, exhaustion, poisoned
Senses: Darkvision 60 ft.; Passive Perception 10
Languages: Common
Challenge: 2
Traits
- Stench. Constitution Saving Throw: DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast’s Stench for 24 hours.
Actions
- Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage.
- Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.