Glabrezu
2024 SRD
Large Fiend (Demon), Chaotic Evil
Armor Class: 17
Hit Points: 189 (18d10 + 90)
Speed: 40 ft.
STR
20
DEX
15
CON
21
INT
19
WIS
17
CHA
16
Saving Throws: STR, CON, WIS, CHA
Skills: Deception +7, Perception +7
Damage Immunities:Poison
Condition Immunities: poisoned
Senses: Truesight 120 ft.; Passive Perception 17
Languages: Abyssal; telepathy 120 ft.
Challenge: 9
Traits
- Demonic Restoration. If the glabrezu dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
- Magic Resistance. The glabrezu has Advantage on saving throws against spells and other magical effects.
Actions
- Multiattack. The glabrezu makes two Pincer attacks and uses Pummel or Spellcasting.
- Pincer. Melee Attack Roll: +9, reach 10 ft. Hit: 16 (2d10 + 5) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 15) from one of two pincers.
- Pummel. Dexterity Saving Throw: DC 17, one creature Grappled by the glabrezu. Failure: 15 (3d6 + 5) Bludgeoning damage. Success: Half damage.
- Spellcasting. The glabrezu casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 16): At Will: Darkness, Detect Magic, Dispel Magic 1/Day Each: Confusion, Fly, Power Word Stun