Glabrezu

2024 SRD

Large Fiend (Demon), Chaotic Evil

Armor Class: 17

Hit Points: 189 (18d10 + 90)

Speed: 40 ft.

STR
20
DEX
15
CON
21
INT
19
WIS
17
CHA
16

Saving Throws: STR, CON, WIS, CHA

Skills: Deception +7, Perception +7

Damage Resistances:ColdFireLightning
Damage Immunities:Poison

Condition Immunities: poisoned

Senses: Truesight 120 ft.; Passive Perception 17

Languages: Abyssal; telepathy 120 ft.

Challenge: 9

Traits

  • Demonic Restoration. If the glabrezu dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
  • Magic Resistance. The glabrezu has Advantage on saving throws against spells and other magical effects.

Actions

  • Multiattack. The glabrezu makes two Pincer attacks and uses Pummel or Spellcasting.
  • Pincer. Melee Attack Roll: +9, reach 10 ft. Hit: 16 (2d10 + 5) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 15) from one of two pincers.
  • Pummel. Dexterity Saving Throw: DC 17, one creature Grappled by the glabrezu. Failure: 15 (3d6 + 5) Bludgeoning damage. Success: Half damage.
  • Spellcasting. The glabrezu casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 16): At Will: Darkness, Detect Magic, Dispel Magic 1/Day Each: Confusion, Fly, Power Word Stun