Iron Golem
2024 SRD
Large Construct, Unaligned
Armor Class: 20
Hit Points: 252 (24d10 + 120)
Speed: 30 ft.
STR
24
DEX
9
CON
20
INT
3
WIS
11
CHA
1
Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: Darkvision 120 ft.; Passive Perception 10
Languages: Understands Common plus two other languages but can’t speak
Challenge: 16
Traits
- Fire Absorption. Whenever the golem is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt.
- Immutable Form. The golem can’t shape-shift.
- Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.
Actions
- Multiattack. The golem makes two attacks, using Bladed Arm or Fiery Bolt in any combination.
- Bladed Arm. Melee Attack Roll: +12, reach 10 ft. Hit: 20 (3d8 + 7) Slashing damage plus 10 (3d6) Fire damage.
- Fiery Bolt. Ranged Attack Roll: +10, range 120 ft. Hit: 36 (8d8) Fire damage.
- Poison Breath (Recharge 6). Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 55 (10d10) Poison damage. Success: Half damage.