Lamia
2024 SRD
Large Fiend, Chaotic Evil
Armor Class: 13
Hit Points: 97 (13d10 + 26)
Speed: 40 ft.
STR
16
DEX
13
CON
15
INT
14
WIS
15
CHA
16
Skills: Deception +7, Insight +4, Stealth +5
Senses: Darkvision 60 ft.; Passive Perception 12
Languages: Abyssal, Common
Challenge: 4
Actions
- Multiattack. The lamia makes two Claw attacks. It can replace one attack with a use of Corrupting Touch.
- Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage plus 7 (2d6) Psychic damage.
- Corrupting Touch. Wisdom Saving Throw: DC 13, one creature the lamia can see within 5 feet. Failure: 13 (3d8) Psychic damage, and the target is cursed for 1 hour. Until the curse ends, the target has the Charmed and Poisoned conditions.
- Spellcasting. The lamia casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13): At Will: Disguise Self (can appear as a Large or Medium biped), Minor Illusion 1/Day Each: Geas, Major Image, Scrying
- Leap. The lamia jumps up to 30 feet by spending 10 feet of movement.