Lamia

2024 SRD

Large Fiend, Chaotic Evil

Armor Class: 13

Hit Points: 97 (13d10 + 26)

Speed: 40 ft.

STR
16
DEX
13
CON
15
INT
14
WIS
15
CHA
16

Skills: Deception +7, Insight +4, Stealth +5

Senses: Darkvision 60 ft.; Passive Perception 12

Languages: Abyssal, Common

Challenge: 4

Actions

  • Multiattack. The lamia makes two Claw attacks. It can replace one attack with a use of Corrupting Touch.
  • Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage plus 7 (2d6) Psychic damage.
  • Corrupting Touch. Wisdom Saving Throw: DC 13, one creature the lamia can see within 5 feet. Failure: 13 (3d8) Psychic damage, and the target is cursed for 1 hour. Until the curse ends, the target has the Charmed and Poisoned conditions.
  • Spellcasting. The lamia casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13): At Will: Disguise Self (can appear as a Large or Medium biped), Minor Illusion 1/Day Each: Geas, Major Image, Scrying
  • Leap. The lamia jumps up to 30 feet by spending 10 feet of movement.