Minotaur of Baphomet
2024 SRD
Large Monstrosity, Chaotic Evil
Armor Class: 14
Hit Points: 85 (10d10 + 30)
Speed: 40 ft.
STR
18
DEX
11
CON
16
INT
6
WIS
16
CHA
9
Skills: Perception +7, Survival +7
Senses: Darkvision 60 ft.; Passive Perception 17
Languages: Abyssal
Challenge: 3
Actions
- Abyssal Glaive. Melee Attack Roll: +6, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.
- Gore (Recharge 5–6). Melee Attack Roll: +6, reach 5 ft. Hit: 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.