Winter Wolf
2024 SRD
Large Monstrosity, Neutral Evil
Armor Class: 13
Hit Points: 75 (10d10 + 20)
Speed: 50 ft.
STR
18
DEX
13
CON
14
INT
7
WIS
12
CHA
8
Skills: Perception +5, Stealth +5
Damage Immunities:Cold
Senses: Passive Perception 15
Languages: Common, Giant
Challenge: 3
Traits
- Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
- Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
- Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 18 (4d8) Cold damage. Success: Half damage.