Traits

39 results

Choose a benefit tied to a type of giant (Cloud, Fire, Frost, Hill, Stone, or Storm), such as a short teleport, extra elemental damage, or knocking a creature prone. You can use this trait a number of times equal to your proficiency bonus, regaining all expended uses when you finish a Long Rest.

Options6
2024 SRD

You have advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

2024 SRD

Choose a gnomish lineage: Forest Gnome or Rock Gnome. Forest Gnomes learn the Minor Illusion cantrip; Rock Gnomes learn the Mending and Prestidigitation cantrips. Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select the lineage).

Options2
2024 SRD

You can move through the space of any creature that is a size larger than you.

2024 SRD

As a Magic action, you touch a creature and cause it to regain a number of Hit Points equal to your proficiency bonus. Once you use this trait, you can't use it again until you finish a Long Rest.

PHB2024 SRD

You have proficiency in one of the following skills of your choice: Insight, Perception, or Survival.

2024 SRD

Starting at 5th level, as a Bonus Action you can magically transform to grow one size larger for 10 minutes, once per Long Rest.

2024 SRD

You know the Light cantrip. Charisma is your spellcasting ability for it.

Spells1
PHB2024 SRD

When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die, and you must use the new roll.

2024 SRD

You can take the Hide action even when you are obscured only by a creature that is at least one size larger than you.

2024 SRD

You know the Thaumaturgy cantrip. When you cast it with this trait, the spell uses the same spellcasting ability you use for your Fiendish Legacy trait.

Spells1
2024 SRD

You have advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

2024 SRD

When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 Hit Point instead. Once you use this trait, you can't use it again until you finish a Long Rest.

2024 SRD

You gain Heroic Inspiration whenever you finish a Long Rest.

2024 SRD

You gain proficiency in one skill of your choice.

2024 SRD

As a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes, but only while you are in contact with the ground or a stone surface. You can use this trait a number of times equal to your proficiency bonus, regaining all expended uses when you finish a Long Rest.

2024 SRD

You gain proficiency with the artisan's tools of your choice: smith's tools, brewer's supplies, or mason's tools.

2024 SRD

You don't need to sleep, and magic can't put you to sleep. You can finish a Long Rest in 4 hours if you spend those hours in a trancelike meditation, during which you remain semiconscious.

2024 SRD

You gain an Origin feat of your choice.

2024 SRD