Fighter

A master of martial combat, skilled with a variety of weapons and armor.

Category: Classes
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proficiencies

Light Armor

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Offers modest protection while allowing agility.

Medium Armor

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Balances protection and mobility.

Heavy Armor

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Provides strong protection but reduces mobility.

Shields

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Used to block attacks, improving defense.

Martial Weapons

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More complex weapons requiring specialized training to use effectively.

Simple Weapons

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Familiar, easy-to-use weapons requiring minimal training.

Constitution

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Resist fatigue, poison, disease, or endurance effects.

Strength

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Resist being physically overpowered.